Age Of Empires 2 & The Conquerors Expansion - Full Game (Size: 226.38 MB)
HUSSEY Release, a little bit hard to install.
Age of Empires II: The Age of Kings is a real-time strategy computer game set in the Middle Ages. It was released in 1999, and it is the second game of the Age of Empires series developed by Ensemble Studios and published by Microsoft. Because of its commercial success, an expansion pack was released: Age of Empires II: The Conquerors, followed by a Gold Edition, which bundled together the game and its expansion pack along with a bonus map and games recorded by Microsoft strategy experts. Age of Empires II: The Age of Kings is sometimes called Age of Kings, or abbreviated as AoK, AoE2, Age2 or AoEII.
Press [Enter] to open the chat window. Then enter one of the following codes to activate its corresponding cheat.
1,000 food: cheese steak jimmy\'s
1,000 gold: robin hood
1,000 stone: rock on
1,000 wood: lumberjack
Commit suicide: wimpywimpywimpy
Control animals *: natural wonders
Disable Fog of War: polo
Full map: marco
Instant building: aegis
Lose campaign: resign
Saboteur unit: to smithereens
Shelby AC Cobra: how do you turn this on
Slay all opponents: black death
Slay select opponent: torpedo <1-8>
Useless villager: i love the monkey head
Win campaign: i r winner
The player controls a society and guides them through four "ages". The game begins in the Dark Ages, where very few buildings and units are available. After a short time, the user gains the ability to advance to the Feudal Age, where more upgrades, buildings, and units become available. The next age is the Castle Age, in which the powerful castle may be built, and used to produce powerful units. Finally, the user can reach the Imperial Age, which is reminiscent of the early years of the Renaissance. Once the user has reached the Imperial Age, they gain access to all the upgrades, units, and buildings that may be built for their specific civilization.
The player directly controls the citizens, and can order them to move or attack (all units except for trade carts, fishing- and trade-ships), construct new buildings, gather necessary resources (villager units), and perform a range of other tasks, such as repair damaged buildings or garrison inside castles or town centers for safety.
Although the playing area includes cliffs and hills, these additions do not actually represent changes in the the height of the land. Instead, they just represent an obstacle around which units must move. Similarly, buildings are not actually built, they are simply rendered to give the illusion of height.
There are four types of resources, all of which are necessary to foster a civization: wood, food, gold, and stone. Wood is used mainly for building structures, providing renewable food resources, building ships, training archers and for other similar uses. Stone is used mainly for constructing defenses like castles or towers. Gold and food are used for constructing units and researching technologies. In most cases, these resources can be traded for one another at the market rate. Often, one of the difficulties of a certain scenario or map is that it has a small supply of one type of resource, forcing players to adjust to this shortage.
The game comes with five campaigns, all of which reflect some event in history, such as Joan of Arc leading the French to battle, or Genghis Khan\'s invasion of Eurasia. There is also a Standard Game feature, which pits a player against a set number of computer players for control of a map. The usual goal in standard games is to defeat any enemies and force them to surrender, but other goals, like building and protecting a special type of building (called a "Wonder"), also exist. Additionally, a "Deathmatch" game type gives the player stockpiled resources in the thousands from the beginning of the game to work with.
Campaigns consist of a series of scenarios of rising difficulty, depicting major events in the life of a famous historical character, e.g. a famous battle, the building of a famous monument, or some well-known anecdote. Only the William Wallace and Joan of Arc campaigns allow players to control the said character as a special unit, although Genghis Khan makes a short appearance in his campaign. The campaigns usually start with a range of existing resources, buildings, and units already in place, thus avoiding the laborious process of building a nation from nothing, which can become tedious. The original game\'s campaigns include those of William Wallace (a tutorial campaign), Joan of Arc, Saladin, Genghis Khan, and Holy Roman Emperor Frederick Barbarossa I.
Age of Empires 2: The Conquerors Expansion pack adds 4 more campaigns to the game featuring new civilizations. In the Attila the Hun and El Cid campaigns, the player controls the titular character. In the El Cid Campaign, El Cid is pitted against foes such as King Sancho\'s cunning brother Alfonso. He can be controlled by computer players in the Conquerors Expansion. In the Montezuma campaign, the player plays as Cuauht